A Little Something
The Googlized unpredictability of Internet shopping today.
Today, of course, it's just the opposite: The chief aim of the Internet is to eliminate mystery from our lives. Now we know more about strangers than we once knew about friends and loved ones, and unfortunately, we know more about our friends and loved ones, too. In the good old days, they were as inscrutable — and thus as endlessly intriguing — as cats. Now, they relentlessly communicate their current moods, their current geographical coordinates, their current preferences regarding U2's back catalog.
Information on any subject is always at hand. If you are buying organic lip balm at that has not been favorably rated by other consumers whose buying histories correspond closely with your own, you are taking unnecessary risks! At Yelp.com, amateur critics analyze generic neighborhood delis and part-time reiki practitioners with the kind of scrutiny that Pauline Kael once applied to the latest Godard movie. Google won't rest, one suspects, until it has added detailed satellite photos of your bedroom closet to its ever-growing map of the world.
But while we may enjoy the detailed Mapquest directions, the thorough Hotels.com reviews, the "most emailed" New York Times articles — why waste time on a news story that other readers don't find compelling enough to pass along to a friend? — we still yearn for mystery, too. Or at least the idea of mystery. And that's why SomethingStore exists. For $10, shipping included, this Web-based enterprise will send you something in a plain brown package with a large question mark on it. The package may contain a soccer ball, an hourglass, a waffle weave robe — but you won't know exactly what you're getting until it arrives and you open it up.
SomethingStore started doing business in November 2007. In its first month, it sold over 1,000 items. A month ago, following a wave of Web site and newspaper coverage, the increasing number of orders "delayed shipping times substantially." Which just goes to show you how starved for a tiny bit of anticipation and surprise people are these days. They won't pay for the music they use to shape their personas and establish their social networks, but they will blow $10 on a waffle weave robe headed straight for the Goodwill bin.
Even so, however, most people don't want too much mystery in their lives, and the genius of SomethingStore is that it understands this. Indeed, if it truly lived up to its premise, it would make no disclosures about what it sends to its customers. Ordering from them would require a true leap of faith; you could be getting anthrax, lead filled toys from China, nothing at all. Instead, a feature on the Web site — the Something Tracker — shows photographs of items it has recently shipped. To further drain the mystery from the process, SomethingStore also publishes feedback from customers. ("Order arrived in the time frame given, communication was good. Love my Something!") By the time you are ready to order, you pretty much know the site is responsible, on the up and up.
At first glance, this approach seems to undermine art in favor of commerce. In fact, it enhances both. After all, what better way to dramatize our diminished interest in — and capacity for — the random and unknown than to offer an ostensibly mysterious experience that incorporates predictablity, assurance, and qualification much more than it does mystery? In the Google Age, where everything is mappable, ratable, pre-digested, even chance has become a sure thing. • 9 July 2008
Greg Beato writes regularly about pop culture for Las Vegas Weekly and Reason magazine, where he is a contributing editor.
Image from istockphoto.com.











